higgsfield-game-generation
Build Playable Browser Games with Higgsfield
Creating a coherent browser game requires coordinated design, assets, code, testing, and deployment. This skill guides that workflow through Higgsfield CLI and bundled asset tools.
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Install with my Agent
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Review the Skillstore skill "higgsfield-game-generation" from https://skillstore.io/skills/higgsfield-ai-higgsfield-game-generation.md and its manifest at https://skillstore.io/api/skills/higgsfield-ai-higgsfield-game-generation/manifest. Verify the artifact. Do not auto-install. Inspect the skill and report your findings, then wait for an operator or manual installation decision.Your Agent should still show its plan and request any confirmation required by the security policy.
Agent-readable resources
Use these links when an AI agent, crawler, or script needs clean context instead of reading the full page.
Test it
Using "higgsfield-game-generation". Create a mobile-friendly solo space survival game with a two-minute session.
Expected outcome:
- A verified playable browser-game URL.
- A one-line summary of movement, survival, scoring, failure, and restart behavior.
- A source package containing the game, asset manifest, generated visuals, and audio.
Using "higgsfield-game-generation". Generate a looping walk spritesheet for a side-view forest ranger.
Expected outcome:
- A transparent grid spritesheet with a consistent character silhouette.
- Frame dimensions, frame count, playback order, and the corresponding asset-manifest role.
Using "higgsfield-game-generation". Build a private two-player card game with hidden hands.
Expected outcome:
- A room-based playable URL with an invite flow and reconnect support.
- Server-authoritative rules that reveal only each player's permitted state.
- Verification results from two independent browser sessions.
Security Audit
CriticalOne critical supply-chain risk is confirmed: SKILL.md pipes a mutable remote installer directly into a shell. The remaining 149 detections are benign documentation, expected API use, or local asset processing; no prompt injection or covert exfiltration was found.
Confirmed security concerns (1)
Risk Factors
๐ Network access (6)
๐ Filesystem access (10)
โ๏ธ External commands (50)
๐ Env variables (3)
Detected Patterns
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APA citation
higgsfield-ai. (2026). higgsfield-game-generation security audit report (audit version 1) [Author version 0.12.0]. Skillstore. https://skillstore.io/skills/higgsfield-ai-higgsfield-game-generation/audits/1BibTeX citation
@techreport{higgsfield-ai-higgsfield-ai-higgsfield-game-generation-2026,
author = {higgsfield-ai},
title = {higgsfield-game-generation security audit report (audit version 1)},
institution = {Skillstore},
year = {2026},
number = {1},
url = {https://skillstore.io/skills/higgsfield-ai-higgsfield-game-generation/audits/1},
note = {Author version 0.12.0}
}CITATION.cff
cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "higgsfield-game-generation security audit report (audit version 1)"
version: "0.12.0"
type: report
authors:
- name: "higgsfield-ai"
date-released: "2026-07-22"
url: "https://skillstore.io/skills/higgsfield-ai-higgsfield-game-generation/audits/1"
identifiers:
- type: other
value: "skillstore:higgsfield-ai-higgsfield-game-generation:audit:1"
description: "Skillstore immutable audit report identifier"
Skillstore Score
Why this score Evidence Confidence: LowWhat You Can Build
Create a Small Web Game
Turn a concise concept into a tested solo browser game with coordinated visuals, audio, controls, and deployment.
Prototype Multiplayer Rules
Build a room-based game with server-authoritative state, reconnect behavior, hidden-information views, and two-session testing.
Produce Game Assets
Generate consistent sprites, textures, audio, or animated 3D models without deploying a complete game.
Try These Prompts
Create a simple solo browser game about [theme]. Include keyboard controls, one clear objective, a lose state, restart, sound effects, and deployment.
Create assets for a [genre] game in [visual style]. Produce [asset list], keep proportions consistent, and provide each asset with its manifest role.
Build a two-player online [game type]. Use server-authoritative rules, private player views, reconnect support, responsive controls, and tests in two browser sessions.
Create a game-ready [character] from [reference]. Generate or transfer the rig, add [animation list], merge clips, inspect the GLB, and document quality limits.
Best Practices
- Define the game profile, core loop, style formula, and asset manifest before generating assets or writing code.
- Inspect model contracts before each generation type and preserve job records when chaining outputs.
- Test the complete loop, responsive layout, assets, controls, restart behavior, and multiplayer sessions before deployment.
Avoid
- Do not generate unrelated assets before establishing one consistent visual system.
- Do not publish to a public marketplace without explicit user intent.
- Do not deploy an update without the existing game identifier, because this creates a separate game.
Frequently Asked Questions
Can this skill build native mobile or desktop games?
Can it create assets without building a full game?
Does it support multiplayer games?
What services are required?
Can it update an existing game?
Will it publish my game automatically?
Developer Details
Author
higgsfield-aiLicense
MIT
Author version
v0.12.0
Skillstore revision
r1
Ref
75d670d730c9d78ef107dcf1a1f6d74810ccf99f
Maintenance freshness
7/22/2026
Usage
0 downloads ยท 0 views
File structure
๐ references/
๐ 2d-animation.md
๐ 3d-animation.md
๐ audio.md
๐ build-game.md
๐ client-reference.md
๐ kernel-reference.md
๐ logic-reference.md
๐ meshy-api.md
๐ meshy-input-rules.md
๐ multiplayer.md
๐ stylization.md
๐ textures.md
๐ scripts/
๐ fbx2glb.py
๐ glb_inspect.py
๐ glb_merge_anims.py
๐ glb_patch.py
๐ merge_anim_glbs.py
๐ pipeline.py
๐ proc_anim_dragon.py
๐ proc_rig_dragon.py
๐ proc_weights.py
๐ rig_transfer.py
๐ seamless.py
๐ SKILL.md