ui
Choose the Right Unity UI Framework
Unity projects can mix UI frameworks, making implementation choices unclear. This skill explains framework differences and routes requests using existing project patterns.
๋ด ์์ด์ ํธ๋ก ์ค์น
์ด ์์ฒญ์ ์์ด์ ํธ์ ๋ณต์ฌํ์ธ์. ๊ณต์ Skill ํ์ด์ง์ ๋งค๋ํ์คํธ๊ฐ ํฌํจ๋์ด ์์ต๋๋ค.
Review the Skillstore skill "ui" from https://skillstore.io/skills/unity-technologies-ui.md and its manifest at https://skillstore.io/api/skills/unity-technologies-ui/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.์์ด์ ํธ๋ ๊ณ์ํด์ ๊ณํ์ ํ์ํ๊ณ ๋ณด์ ์ ์ฑ ์์ ์๊ตฌํ๋ ํ์ธ์ ์์ฒญํด์ผ ํฉ๋๋ค.
์์ด์ ํธ๊ฐ ์ฝ๊ธฐ ์ฌ์ด ๋ฆฌ์์ค
AI ์์ด์ ํธ, ํฌ๋กค๋ฌ, ์คํฌ๋ฆฝํธ๊ฐ ์ ์ฒด ํ์ด์ง ๋์ ์ ๋ฆฌ๋ ์ปจํ ์คํธ๋ง ํ์ํ ๋ ์ด ๋งํฌ๋ฅผ ์ฌ์ฉํ์ธ์.
ํ ์คํธํด ๋ณด๊ธฐ
"ui" ์ฌ์ฉ ์ค์ ๋๋ค. My Unity inventory screen uses UXML and USS. Which skill should handle a layout change?
์์ ๊ฒฐ๊ณผ:
Route to ui-uitk because UXML and USS identify UI Toolkit. Limit the change to the requested layout adjustment.
"ui" ์ฌ์ฉ ์ค์ ๋๋ค. I need a new game menu, have no framework preference, and have no existing UI.
์์ ๊ฒฐ๊ณผ:
Use ui-ugui for this new runtime menu. Keep the scope to visual layout unless interaction scripts are explicitly requested.
"ui" ์ฌ์ฉ ์ค์ ๋๋ค. Can this skill import my Figma design URL automatically?
์์ ๊ฒฐ๊ณผ:
Automated Figma import is unavailable here. Provide a screenshot or description, then select a Unity framework before routing implementation.
๋ณด์ ๊ฐ์ฌ
์์ All 24 static findings are false positives: 22 match Markdown code formatting, and two match ordinary UI descriptions. No evidence found of command execution, system reconnaissance, data exfiltration, or prompt injection in the reviewed SKILL.md. Referenced specialized skills are not included, so their behavior is outside this audit.
์ํ ์์ธ
์ด ๋ณด๊ณ ์ ๊ณต์ ๋ฐ ์ธ์ฉ
๋ฒ์ ์ด ์ง์ ๋ ํ๊ฐ ๋ณด๊ณ ์, ์ค๋ฆฝ ๋ฐฐ์ง, ์๋ฒ ๋ ์นด๋ ๋ฐ ์ธ์ฉ์ ๊ณต์ ํ์ธ์. Skillstore๋ ๊ทผ๊ฑฐ๋ฅผ ๋ณด๊ณ ํ์ง๋ง ์ด Skill์ ์์ ์ฌ๋ถ๋ฅผ ํ๋จํ์ง ์์ต๋๋ค.
๋ณด๊ณ ์ ๋งํฌ ๋ณต์ฌ
https://skillstore.io/skills/unity-technologies-ui/audits/1?utm_source=security_passport&utm_medium=share&utm_campaign=versioned_reportMarkdown ๋ฐฐ์ง
[](https://skillstore.io/skills/unity-technologies-ui?utm_source=security_passport_badge)HTML ๋ฐฐ์ง
<a href="https://skillstore.io/skills/unity-technologies-ui?utm_source=security_passport_badge"><img src="https://skillstore.io/badges/skills/unity-technologies-ui/security.svg" alt="Skillstore security assessment" loading="lazy"></a>์๋ฒ ๋ ์นด๋
<iframe src="https://skillstore.io/embed/skills/unity-technologies-ui.html" title="Skillstore Security Assessment" sandbox="allow-popups allow-popups-to-escape-sandbox" loading="lazy" referrerpolicy="no-referrer" width="420" height="180"></iframe>ํ์ ์ธ์ฉ (APA ยท BibTeX ยท CFF)
APA ์ธ์ฉ
unity-technologies. (2026). ui security audit report (audit version 1) [Author version unspecified]. Skillstore. https://skillstore.io/skills/unity-technologies-ui/audits/1BibTeX ์ธ์ฉ
@techreport{unity-technologies-unity-technologies-ui-2026,
author = {unity-technologies},
title = {ui security audit report (audit version 1)},
institution = {Skillstore},
year = {2026},
number = {1},
url = {https://skillstore.io/skills/unity-technologies-ui/audits/1},
note = {Author version unspecified}
}CITATION.cff
cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "ui security audit report (audit version 1)"
version: "unspecified"
type: report
authors:
- name: "unity-technologies"
date-released: "2026-10-10"
url: "https://skillstore.io/skills/unity-technologies-ui/audits/1"
identifiers:
- type: other
value: "skillstore:unity-technologies-ui:audit:1"
description: "Skillstore immutable audit report identifier"
๋ณํ ๋น๊ต
์ค์น ๊ฐ๋ฅํ ๋ณํ 2๊ฐ๊ฐ ์์ฑ์์ ์คํฌ์ ๋ณ๋์ ์ค์น ํญ๋ชฉ์ผ๋ก ์ ์ง๋ฉ๋๋ค. ์ถ์ฒ ๋ณํ์ Skillstore ๊ทผ๊ฑฐ๋ก ์์๊ฐ ์ ํด์ง๋๋ค.
์ด ๋ณํ์ด 1์์ธ ์ด์
unity-technologies-ui
2026-10-11
chachamaru127-ui
2026-09-09
Skillstore ์ ์
์ด ์ ์์ ์ด์ ์ฆ๊ฑฐ ์ ๋ขฐ๋: ์ค๊ฐ๋ง๋ค ์ ์๋ ๊ฒ
Choose a Framework for a New Game Menu
Identify preferences and project constraints before routing a new runtime menu request to the appropriate framework skill.
Route a Custom Inspector Request
Check existing editor UI patterns and choose UI Toolkit or IMGUI for an inspector or editor window request.
Compare Unity UI Options
Get a conceptual comparison of UI Toolkit, uGUI, and IMGUI without changing project files.
์ด ํ๋กฌํํธ๋ฅผ ์ฌ์ฉํด ๋ณด์ธ์
Explain the main differences between UI Toolkit, uGUI, and IMGUI for Unity interfaces. Do not change any files.
I need a settings menu for a new Unity game. Check existing UI patterns and ask about missing preferences before choosing a framework.
My inventory screen uses UXML and USS. Route a spacing adjustment to the appropriate specialized skill without adding interaction scripts.
Inspect runtime and editor UI patterns in this mixed Unity project. Recommend separate routes for a HUD edit and a new editor window.
๋ชจ๋ฒ ์ฌ๋ก
- Provide framework names, relevant file types, and whether the request targets runtime UI or editor tools.
- Check existing project patterns before accepting a default framework recommendation.
- State whether you need explanation, a targeted visual edit, or generation, and explicitly request any interaction scripts.
ํผํ๊ธฐ
- Treating this routing skill as a replacement for the specialized implementation skills.
- Using one framework choice for every runtime and editor request in a mixed project.
- Expecting automatic Figma import or interaction scripts from a visual layout request.
์์ฃผ ๋ฌป๋ ์ง๋ฌธ
Does this skill implement Unity UI directly?
Which AI tools are supported?
Which framework is the default for a new runtime interface?
How does it choose a framework for editor tools?
Can I use a Figma URL for automatic import?
Were the referenced implementation skills included in the security audit?
๊ฐ๋ฐ์ ์ธ๋ถ ์ ๋ณด
์์ฑ์
unity-technologies๋ผ์ด์ ์ค
MIT
Skillstore ๋ฆฌ๋น์
r1
๋ฒ์ ์๋ด
์์ฑ์๊ฐ ๋ฒ์ ์ ์ ์ธํ์ง ์์์ต๋๋ค.
๋ฆฌํฌ์งํ ๋ฆฌ
https://github.com/unity-technologies/skills/tree/9d282100540601cfddc4bbd69f36a239d7a6f55c/skills/ui์ฐธ์กฐ
e406bf64b5db6e514879399e87b346fa7ff7c2fb
์ ์ง๋ณด์ ์ต์ ์ฑ
2026. 10. 11.
์ฌ์ฉ๋
0 ๋ค์ด๋ก๋ ยท 0 ์กฐํ
ํ์ผ ๊ตฌ์กฐ
๐ SKILL.md