ui
Choose the Right Unity UI Framework
Unity projects can mix UI frameworks, making implementation choices unclear. This skill explains framework differences and routes requests using existing project patterns.
自分のエージェントでインストール
このリクエストをエージェントにコピーしてください。正規の Skill ページとマニフェストが含まれています。
Review the Skillstore skill "ui" from https://skillstore.io/skills/unity-technologies-ui.md and its manifest at https://skillstore.io/api/skills/unity-technologies-ui/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.エージェントは引き続き計画を提示し、セキュリティポリシーで必要な確認を求める必要があります。
エージェントが読めるリソース
AI エージェント、クローラー、スクリプトがページ全体ではなく整理されたコンテキストを必要とする場合は、これらのリンクを使ってください。
テストする
「ui」を使用しています。 My Unity inventory screen uses UXML and USS. Which skill should handle a layout change?
期待される結果:
Route to ui-uitk because UXML and USS identify UI Toolkit. Limit the change to the requested layout adjustment.
「ui」を使用しています。 I need a new game menu, have no framework preference, and have no existing UI.
期待される結果:
Use ui-ugui for this new runtime menu. Keep the scope to visual layout unless interaction scripts are explicitly requested.
「ui」を使用しています。 Can this skill import my Figma design URL automatically?
期待される結果:
Automated Figma import is unavailable here. Provide a screenshot or description, then select a Unity framework before routing implementation.
セキュリティ監査
安全All 24 static findings are false positives: 22 match Markdown code formatting, and two match ordinary UI descriptions. No evidence found of command execution, system reconnaissance, data exfiltration, or prompt injection in the reviewed SKILL.md. Referenced specialized skills are not included, so their behavior is outside this audit.
リスク要因
このレポートを共有・引用
バージョン付き評価レポート、中立的なバッジ、埋め込みカード、引用を共有できます。Skillstore は証拠を報告しますが、この Skill が安全かどうかは判断しません。
レポートリンクをコピー
https://skillstore.io/skills/unity-technologies-ui/audits/1?utm_source=security_passport&utm_medium=share&utm_campaign=versioned_reportMarkdownバッジ
[](https://skillstore.io/skills/unity-technologies-ui?utm_source=security_passport_badge)HTMLバッジ
<a href="https://skillstore.io/skills/unity-technologies-ui?utm_source=security_passport_badge"><img src="https://skillstore.io/badges/skills/unity-technologies-ui/security.svg" alt="Skillstore security assessment" loading="lazy"></a>埋め込みカード
<iframe src="https://skillstore.io/embed/skills/unity-technologies-ui.html" title="Skillstore Security Assessment" sandbox="allow-popups allow-popups-to-escape-sandbox" loading="lazy" referrerpolicy="no-referrer" width="420" height="180"></iframe>学術引用 (APA · BibTeX · CFF)
APA形式の引用
unity-technologies. (2026). ui security audit report (audit version 1) [Author version unspecified]. Skillstore. https://skillstore.io/skills/unity-technologies-ui/audits/1BibTeX形式の引用
@techreport{unity-technologies-unity-technologies-ui-2026,
author = {unity-technologies},
title = {ui security audit report (audit version 1)},
institution = {Skillstore},
year = {2026},
number = {1},
url = {https://skillstore.io/skills/unity-technologies-ui/audits/1},
note = {Author version unspecified}
}CITATION.cff
cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "ui security audit report (audit version 1)"
version: "unspecified"
type: report
authors:
- name: "unity-technologies"
date-released: "2026-10-10"
url: "https://skillstore.io/skills/unity-technologies-ui/audits/1"
identifiers:
- type: other
value: "skillstore:unity-technologies-ui:audit:1"
description: "Skillstore immutable audit report identifier"
バリアントを比較
インストール可能なバリアント 2 件各作者のスキルは個別のインストール項目として維持されます。推奨バリアントは Skillstore の証拠で順位付けされます。
このバリアントが首位の理由
unity-technologies-ui
2026-10-11
Skillstore スコア
このスコアの理由 証拠の信頼度: 中作成できるもの
Choose a Framework for a New Game Menu
Identify preferences and project constraints before routing a new runtime menu request to the appropriate framework skill.
Route a Custom Inspector Request
Check existing editor UI patterns and choose UI Toolkit or IMGUI for an inspector or editor window request.
Compare Unity UI Options
Get a conceptual comparison of UI Toolkit, uGUI, and IMGUI without changing project files.
これらのプロンプトを試す
Explain the main differences between UI Toolkit, uGUI, and IMGUI for Unity interfaces. Do not change any files.
I need a settings menu for a new Unity game. Check existing UI patterns and ask about missing preferences before choosing a framework.
My inventory screen uses UXML and USS. Route a spacing adjustment to the appropriate specialized skill without adding interaction scripts.
Inspect runtime and editor UI patterns in this mixed Unity project. Recommend separate routes for a HUD edit and a new editor window.
ベストプラクティス
- Provide framework names, relevant file types, and whether the request targets runtime UI or editor tools.
- Check existing project patterns before accepting a default framework recommendation.
- State whether you need explanation, a targeted visual edit, or generation, and explicitly request any interaction scripts.
回避
- Treating this routing skill as a replacement for the specialized implementation skills.
- Using one framework choice for every runtime and editor request in a mixed project.
- Expecting automatic Figma import or interaction scripts from a visual layout request.
よくある質問
Does this skill implement Unity UI directly?
Which AI tools are supported?
Which framework is the default for a new runtime interface?
How does it choose a framework for editor tools?
Can I use a Figma URL for automatic import?
Were the referenced implementation skills included in the security audit?
開発者情報
ライセンス
MIT
Skillstore リビジョン
r1
バージョンに関する注意
作者はバージョンを宣言していません。
リポジトリ
https://github.com/unity-technologies/skills/tree/9d282100540601cfddc4bbd69f36a239d7a6f55c/skills/ui参照
e406bf64b5db6e514879399e87b346fa7ff7c2fb
メンテナンスの新しさ
2026/10/11
利用状況
0 ダウンロード · 0 閲覧
ファイル構成
📄 SKILL.md