vgpu
Build and Debug vgpu Visuals
GPU visuals can fail when shader APIs, package versions, and application lifecycles do not align. This skill guides version-aware vgpu development, integration, performance measurement, and validation.
自分のエージェントでインストール
このリクエストをエージェントにコピーしてください。正規の Skill ページとマニフェストが含まれています。
Review the Skillstore skill "vgpu" from https://skillstore.io/skills/shreyam1008-vgpu.md and its manifest at https://skillstore.io/api/skills/shreyam1008-vgpu/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.エージェントは引き続き計画を提示し、セキュリティポリシーで必要な確認を求める必要があります。
エージェントが読めるリソース
AI エージェント、クローラー、スクリプトがページ全体ではなく整理されたコンテキストを必要とする場合は、これらのリンクを使ってください。
テストする
「vgpu」を使用しています。 How should I prepare an existing vgpu project before changing a shader?
期待される結果:
- Check the owning workspace's manifest and lockfile, then confirm the installed version with the local executable.
- Read matching shader workflow documentation and inspect compatible examples before changing bindings or imports.
- Validate the shader and inspect real frames after the change; report any checks that were not performed.
「vgpu」を使用しています。 My React canvas keeps rendering after its component disappears. What should I review?
期待される結果:
- Stop the frame loop, remove observers and listeners, and dispose resources owned by the component during teardown.
- Handle asynchronous initialization completing after unmount and avoid disposing a shared context borrowed from another owner.
- Test repeated mount and unmount, hidden-tab resume, initialization failure, and device loss.
「vgpu」を使用しています。 Why does my multi-pass effect become expensive on a high-resolution screen?
期待される結果:
- Measure CPU submission, GPU passes, transfers, startup compilation, and memory separately.
- Clamp effective pixel density and render-target dimensions, then compare quality on a representative device.
- Reuse resources and avoid per-frame allocation or GPU readback; do not claim a frame-rate improvement without measurements.
セキュリティ監査
安全All 25 static findings are false positives involving Markdown formatting, scoped development commands, reference links, or rendering guidance. No evidence found of prompt injection, credential access, data exfiltration, or malicious reconnaissance. Package execution and live gallery access are legitimate workflow dependencies, not evidence of malware.
リスク要因
⚙️ 外部コマンド (19)
🌐 ネットワークアクセス (3)
📁 ファイルシステムへのアクセス (1)
このレポートを共有・引用
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レポートリンクをコピー
https://skillstore.io/skills/shreyam1008-vgpu/audits/1?utm_source=security_passport&utm_medium=share&utm_campaign=versioned_reportMarkdownバッジ
[](https://skillstore.io/skills/shreyam1008-vgpu?utm_source=security_passport_badge)HTMLバッジ
<a href="https://skillstore.io/skills/shreyam1008-vgpu?utm_source=security_passport_badge"><img src="https://skillstore.io/badges/skills/shreyam1008-vgpu/security.svg" alt="Skillstore security assessment" loading="lazy"></a>埋め込みカード
<iframe src="https://skillstore.io/embed/skills/shreyam1008-vgpu.html" title="Skillstore Security Assessment" sandbox="allow-popups allow-popups-to-escape-sandbox" loading="lazy" referrerpolicy="no-referrer" width="420" height="180"></iframe>学術引用 (APA · BibTeX · CFF)
APA形式の引用
shreyam1008. (2026). vgpu security audit report (audit version 1) [Author version unspecified]. Skillstore. https://skillstore.io/skills/shreyam1008-vgpu/audits/1BibTeX形式の引用
@techreport{shreyam1008-shreyam1008-vgpu-2026,
author = {shreyam1008},
title = {vgpu security audit report (audit version 1)},
institution = {Skillstore},
year = {2026},
number = {1},
url = {https://skillstore.io/skills/shreyam1008-vgpu/audits/1},
note = {Author version unspecified}
}CITATION.cff
cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "vgpu security audit report (audit version 1)"
version: "unspecified"
type: report
authors:
- name: "shreyam1008"
date-released: "2026-10-02"
url: "https://skillstore.io/skills/shreyam1008-vgpu/audits/1"
identifiers:
- type: other
value: "skillstore:shreyam1008-vgpu:audit:1"
description: "Skillstore immutable audit report identifier"
バリアントを比較
インストール可能なバリアント 2 件各作者のスキルは個別のインストール項目として維持されます。推奨バリアントは Skillstore の証拠で順位付けされます。
このバリアントが首位の理由
Skillstore スコア
このスコアの理由 証拠の信頼度: 中作成できるもの
Integrate a Shader Surface
Add a vgpu canvas to a React application while preserving semantic controls, reduced motion, and safe resource cleanup.
Develop a Visual Effect
Find compatible examples and shape shader composition, material behavior, and interactions using the installed package's documentation.
Investigate GPU Regressions
Separate compilation, transfer, submission, and rendering costs, then validate targeted changes on representative devices.
これらのプロンプトを試す
Identify this project's installed vgpu version using its manifest, lockfile, and local executable. Summarize relevant documentation without installing another version.
Create a subtle interactive vgpu shader effect using version-matched docs. Preserve scrolling and reduced motion. Report shader validation and visual checks.
Integrate this vgpu surface into React. Handle resize, asynchronous setup, unmount, device loss, and fallback content. Preserve semantic DOM controls.
Diagnose this vgpu multi-pass rendering issue. Verify versioned APIs, use deterministic readback tests, measure GPU costs, and report hardware checks and remaining uncertainty.
ベストプラクティス
- Use the installed executable and version-matched documentation before implementing API calls.
- Keep essential controls and text in semantic DOM, with reduced-motion support and visible fallback content.
- Validate shaders and inspect real frames, then report the visual and hardware checks actually performed.
回避
- Using unpinned package runners or hosted examples without checking compatibility with the installed version.
- Giving two independent render loops ownership of one canvas or disposing a context owned elsewhere.
- Treating mock tests or a successful bundler build as proof of shader validity, rendering correctness, or GPU performance.
よくある質問
Which AI tools support this skill?
Does this skill install vgpu automatically?
Is this an official Vercel skill?
Does it provide a fallback for unsupported WebGPU?
Can it work with an existing Three.js scene?
Are mock tests enough to verify a shader?
開発者情報
作成者
shreyam1008ライセンス
MIT
Skillstore リビジョン
r1
バージョンに関する注意
作者はバージョンを宣言していません。
リポジトリ
https://github.com/shreyam1008/shre-skills/tree/ba9787f41c2fe1be1062eeb6322bc339a1026383/skills/vgpu参照
bbec03cf10354f3aaccd6dd24eda4ac9ceeceac5
メンテナンスの新しさ
2026/10/2
利用状況
0 ダウンロード · 0 閲覧
ファイル構成
📄 SKILL.md