スキル router
📦

router

コンテンツリビジョン r1 安全 ⚡ スクリプトを含む⚙️ 外部コマンド

Route Game Development Tasks to Focused Skills

Game-development requests can span engines, mechanics, and publishing workflows, making skill selection difficult. This router uses project evidence and task keywords to select focused skills.

対応: Claude Codex Code(CC)
Maintain this Skill? Claim it 📊 71 十分

自分のエージェントでインストール

このリクエストをエージェントにコピーしてください。正規の Skill ページとマニフェストが含まれています。

エージェントリクエスト
Review the Skillstore skill "router" from https://skillstore.io/skills/gamedev-skills-router.md and its manifest at https://skillstore.io/api/skills/gamedev-skills-router/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.

エージェントは引き続き計画を提示し、セキュリティポリシーで必要な確認を求める必要があります。

エージェントが読めるリソース

AI エージェント、クローラー、スクリプトがページ全体ではなく整理されたコンテキストを必要とする場合は、これらのリンクを使ってください。

テストする

「router」を使用しています。 Add a double jump to my Godot player.

期待される結果:

  • Engine: Godot, explicitly named in the request.
  • Selected skills: godot-2d-movement, followed by platformer.
  • Reason: movement guidance covers the controller; platformer guidance covers jump behavior and feel.

「router」を使用しています。 How should I design save slots with migration?

期待される結果:

  • Engine: not required for this conceptual question.
  • Selected skill: save-systems.
  • Reason: persistence structure and migration are portable concerns; engine bindings can be selected later.

「router」を使用しています。 Add an inventory to our proprietary C++ RPG.

期待される結果:

  • Engine: retain the existing proprietary engine.
  • Selected guidance: custom-engine reference, rpg, and save-systems.
  • Required evidence: content definitions, player-state ownership, UI events, and the existing serializer.
  • Unknown API bindings remain explicit until project evidence establishes them.

セキュリティ監査

安全

All 128 static findings are false positives from Markdown formatting, ordinary prose, and game-development terminology. Context confirms routing guidance rather than shell execution, scope manipulation, or host and network reconnaissance. No evidence found of prompt injection, credential theft, data exfiltration, or malicious intent in the reviewed files.

5
スキャンされたファイル
587
解析済み行数
0
レビュー項目
0
誤検知を無視
最新の完了済み静的・セマンティック監査では、確認済みのセキュリティ検出事項は見つかりませんでした。これは、スキルに副作用がないことを証明するものではありません。
監査者: codex
このレポートを共有・引用

バージョン付き評価レポート、中立的なバッジ、埋め込みカード、引用を共有できます。Skillstore は証拠を報告しますが、この Skill が安全かどうかは判断しません。

バージョン別レポートを開く
セキュリティ評価

レポートリンクをコピー

https://skillstore.io/skills/gamedev-skills-router/audits/1?utm_source=security_passport&utm_medium=share&utm_campaign=versioned_report

Markdownバッジ

[![Skillstore security assessment](https://skillstore.io/badges/skills/gamedev-skills-router/security.svg)](https://skillstore.io/skills/gamedev-skills-router?utm_source=security_passport_badge)

HTMLバッジ

<a href="https://skillstore.io/skills/gamedev-skills-router?utm_source=security_passport_badge"><img src="https://skillstore.io/badges/skills/gamedev-skills-router/security.svg" alt="Skillstore security assessment" loading="lazy"></a>

埋め込みカード

<iframe src="https://skillstore.io/embed/skills/gamedev-skills-router.html" title="Skillstore Security Assessment" sandbox="allow-popups allow-popups-to-escape-sandbox" loading="lazy" referrerpolicy="no-referrer" width="420" height="180"></iframe>
学術引用 (APA · BibTeX · CFF)

APA形式の引用

gamedev-skills. (2026). router security audit report (audit version 1) [Author version unspecified]. Skillstore. https://skillstore.io/skills/gamedev-skills-router/audits/1

BibTeX形式の引用

@techreport{gamedev-skills-gamedev-skills-router-2026, author = {gamedev-skills}, title = {router security audit report (audit version 1)}, institution = {Skillstore}, year = {2026}, number = {1}, url = {https://skillstore.io/skills/gamedev-skills-router/audits/1}, note = {Author version unspecified} }

CITATION.cff

cff-version: 1.2.0 message: "If you use this Skill, cite its author and this versioned security audit report." title: "router security audit report (audit version 1)" version: "unspecified" type: report authors: - name: "gamedev-skills" date-released: "2026-11-06" url: "https://skillstore.io/skills/gamedev-skills-router/audits/1" identifiers: - type: other value: "skillstore:gamedev-skills-router:audit:1" description: "Skillstore immutable audit report identifier"

バリアントを比較

インストール可能なバリアント 2 件

各作者のスキルは個別のインストール項目として維持されます。推奨バリアントは Skillstore の証拠で順位付けされます。

このバリアントが首位の理由

Skillstore スコアが最高
gamedev-skills 推奨 現在

gamedev-skills-router

Skillstore スコア 71
証拠の信頼度 中
Skillstore 利用状況 不明
更新済み

2026-11-09

adammanuel-dev-router

Skillstore スコア 38
証拠の信頼度 中
Skillstore 利用状況 16
更新済み

2026-10-21

Skillstore スコア

このスコアの理由 証拠の信頼度: 中
45
アーキテクチャ
65
保守性
87
コンテンツ
65
コミュニティ
74
仕様準拠

作成できるもの

Find Skills for a First Game Feature

Select movement and genre skills for a Godot platformer without loading unrelated engine material.

Coordinate Focused Debugging

Route Unity performance or Roblox UI issues to the relevant engine and discipline skills while preserving project versions.

Integrate Concepts into Custom Engines

Map portable inventory and persistence concepts onto verified project APIs without replacing the existing engine.

これらのプロンプトを試す

Choose Skills for a Simple Feature
Use router to choose the smallest skill set for adding a double jump to my Godot player. Explain each choice.
Detect the Project Engine
Inspect my target project and identify its engine and pinned version. Route a HUD scaling issue to the relevant skills without changing files.
Compose a Genre Workflow
Route a procedural dungeon roguelike task for my existing Godot project. Select minimal engine, generation, and genre skills, and explain their loading order.
Bind Skills to a Proprietary Engine
Route inventory and persistence work for our proprietary C++ engine. Preserve its toolchain, identify required API evidence, and state unknown bindings before implementation.

ベストプラクティス

  • Identify the target subproject and inspect its engine version before selecting engine-specific APIs.
  • Load only selected skill bodies, then open references when the current task requires them.
  • Preserve existing engines and versions, and state missing skills or unverified API bindings.

回避

  • Loading every engine and genre skill for a narrow request.
  • Replacing an existing custom engine with Godot because the catalog lacks an exact match.
  • Treating genre examples as verified APIs or inventing unavailable skill names.

よくある質問

Does this skill build games by itself?
No. It selects specialized skills and their loading order; implementation depends on those skills and the project environment.
Which engines can it identify?
It lists Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, and Roblox.
Are the specialized skills included?
This bundle contains routing instructions and references, not the specialized engine, discipline, genre, or publishing skills.
What happens when the engine is unknown?
Conceptual tasks can proceed without an engine. Blocking ambiguity prompts one question; only new projects without a preference default to Godot.
Can it support a proprietary engine?
It preserves the engine and maps portable concepts onto verified local APIs. Missing documentation or declarations remain explicit limitations.
When should I run the router again?
Run it when the task changes engine or concern. Continue using the selected skill while the task remains within its scope.

開発者情報

作成者

gamedev-skills

ライセンス

不明

Skillstore リビジョン

r1

バージョンに関する注意

作者はバージョンを宣言していません。

参照

c993c6abcbffafea2683d7748b53b3dfaf438415

メンテナンスの新しさ

2026/11/9

利用状況

0 ダウンロード · 0 閲覧

ファイル構成

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