vgpu
Build and Debug vgpu Visuals
GPU visuals can fail when shader APIs, package versions, and application lifecycles do not align. This skill guides version-aware vgpu development, integration, performance measurement, and validation.
Installer avec mon Agent
Copiez cette demande dans votre Agent. Elle contient la page Skill de référence et le manifeste.
Review the Skillstore skill "vgpu" from https://skillstore.io/skills/shreyam1008-vgpu.md and its manifest at https://skillstore.io/api/skills/shreyam1008-vgpu/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.Votre Agent doit toujours présenter son plan et demander toute confirmation exigée par la politique de sécurité.
Ressources lisibles par les agents
Utilisez ces liens lorsquâun Agent IA, un crawler ou un script a besoin dâun contexte propre au lieu de lire toute la page.
Tester
Utilisation de « vgpu ». How should I prepare an existing vgpu project before changing a shader?
Résultat attendu:
- Check the owning workspace's manifest and lockfile, then confirm the installed version with the local executable.
- Read matching shader workflow documentation and inspect compatible examples before changing bindings or imports.
- Validate the shader and inspect real frames after the change; report any checks that were not performed.
Utilisation de « vgpu ». My React canvas keeps rendering after its component disappears. What should I review?
Résultat attendu:
- Stop the frame loop, remove observers and listeners, and dispose resources owned by the component during teardown.
- Handle asynchronous initialization completing after unmount and avoid disposing a shared context borrowed from another owner.
- Test repeated mount and unmount, hidden-tab resume, initialization failure, and device loss.
Utilisation de « vgpu ». Why does my multi-pass effect become expensive on a high-resolution screen?
Résultat attendu:
- Measure CPU submission, GPU passes, transfers, startup compilation, and memory separately.
- Clamp effective pixel density and render-target dimensions, then compare quality on a representative device.
- Reuse resources and avoid per-frame allocation or GPU readback; do not claim a frame-rate improvement without measurements.
Audit de sécurité
SûrAll 25 static findings are false positives involving Markdown formatting, scoped development commands, reference links, or rendering guidance. No evidence found of prompt injection, credential access, data exfiltration, or malicious reconnaissance. Package execution and live gallery access are legitimate workflow dependencies, not evidence of malware.
Facteurs de risque
âïž Commandes externes (19)
đ AccĂšs rĂ©seau (3)
đ AccĂšs au systĂšme de fichiers (1)
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Partagez le rapport dâĂ©valuation versionnĂ©, le badge neutre, la carte intĂ©grable et les citations. Skillstore prĂ©sente les preuves sans dĂ©cider si ce Skill est sĂ»r.
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<a href="https://skillstore.io/skills/shreyam1008-vgpu?utm_source=security_passport_badge"><img src="https://skillstore.io/badges/skills/shreyam1008-vgpu/security.svg" alt="Skillstore security assessment" loading="lazy"></a>Carte intégrable
<iframe src="https://skillstore.io/embed/skills/shreyam1008-vgpu.html" title="Skillstore Security Assessment" sandbox="allow-popups allow-popups-to-escape-sandbox" loading="lazy" referrerpolicy="no-referrer" width="420" height="180"></iframe>Citations académiques (APA · BibTeX · CFF)
Citation APA
shreyam1008. (2026). vgpu security audit report (audit version 1) [Author version unspecified]. Skillstore. https://skillstore.io/skills/shreyam1008-vgpu/audits/1Citation BibTeX
@techreport{shreyam1008-shreyam1008-vgpu-2026,
author = {shreyam1008},
title = {vgpu security audit report (audit version 1)},
institution = {Skillstore},
year = {2026},
number = {1},
url = {https://skillstore.io/skills/shreyam1008-vgpu/audits/1},
note = {Author version unspecified}
}CITATION.cff
cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "vgpu security audit report (audit version 1)"
version: "unspecified"
type: report
authors:
- name: "shreyam1008"
date-released: "2026-10-02"
url: "https://skillstore.io/skills/shreyam1008-vgpu/audits/1"
identifiers:
- type: other
value: "skillstore:shreyam1008-vgpu:audit:1"
description: "Skillstore immutable audit report identifier"
Comparer les variantes
2 variantes installablesChaque auteur reste un skill installable distinct. La variante recommandée est classée selon les preuves Skillstore.
Pourquoi cette variante est premiĂšre
shreyam1008-vgpu
2026-10-04
vercel-labs-vgpu
2026-09-09
Score Skillstore
Pourquoi ce score Niveau de confiance des preuves: MoyenCe que vous pouvez créer
Integrate a Shader Surface
Add a vgpu canvas to a React application while preserving semantic controls, reduced motion, and safe resource cleanup.
Develop a Visual Effect
Find compatible examples and shape shader composition, material behavior, and interactions using the installed package's documentation.
Investigate GPU Regressions
Separate compilation, transfer, submission, and rendering costs, then validate targeted changes on representative devices.
Essayez ces prompts
Identify this project's installed vgpu version using its manifest, lockfile, and local executable. Summarize relevant documentation without installing another version.
Create a subtle interactive vgpu shader effect using version-matched docs. Preserve scrolling and reduced motion. Report shader validation and visual checks.
Integrate this vgpu surface into React. Handle resize, asynchronous setup, unmount, device loss, and fallback content. Preserve semantic DOM controls.
Diagnose this vgpu multi-pass rendering issue. Verify versioned APIs, use deterministic readback tests, measure GPU costs, and report hardware checks and remaining uncertainty.
Bonnes pratiques
- Use the installed executable and version-matched documentation before implementing API calls.
- Keep essential controls and text in semantic DOM, with reduced-motion support and visible fallback content.
- Validate shaders and inspect real frames, then report the visual and hardware checks actually performed.
Ăviter
- Using unpinned package runners or hosted examples without checking compatibility with the installed version.
- Giving two independent render loops ownership of one canvas or disposing a context owned elsewhere.
- Treating mock tests or a successful bundler build as proof of shader validity, rendering correctness, or GPU performance.
Foire aux questions
Which AI tools support this skill?
Does this skill install vgpu automatically?
Is this an official Vercel skill?
Does it provide a fallback for unsupported WebGPU?
Can it work with an existing Three.js scene?
Are mock tests enough to verify a shader?
Détails du développeur
Auteur
shreyam1008Licence
MIT
Révision Skillstore
r1
Avis de version
Lâauteur nâa dĂ©clarĂ© aucune version.
DépÎt
https://github.com/shreyam1008/shre-skills/tree/ba9787f41c2fe1be1062eeb6322bc339a1026383/skills/vgpuRéf
bbec03cf10354f3aaccd6dd24eda4ac9ceeceac5
Récence de maintenance
02/10/2026
Utilisation
0 téléchargements · 0 vues
Structure de fichiers
đ SKILL.md