Audit History
godot-gdscript-patterns - 4 audits
Audit version 4
Latest SafeJan 17, 2026, 09:10 AM
This skill is documentation-only with GDScript code examples for Godot 4 game development. All static findings are false positives - there is no executable code, no network access, and no credential exfiltration. The static scanner misinterpreted markdown code block markers as shell backticks and placeholder documentation examples as security issues.
Risk Factors
🌐 Network access (5)
⚙️ External commands (38)
🔑 Env variables (1)
Audit version 3
SafeJan 17, 2026, 09:10 AM
This skill is documentation-only with GDScript code examples for Godot 4 game development. All static findings are false positives - there is no executable code, no network access, and no credential exfiltration. The static scanner misinterpreted markdown code block markers as shell backticks and placeholder documentation examples as security issues.
Risk Factors
🌐 Network access (5)
⚙️ External commands (38)
🔑 Env variables (1)
Audit version 2
SafeJan 4, 2026, 04:27 PM
The skill is documentation-only with examples in SKILL.md and two metadata JSON files. No executable code, network calls, or system access found. Safe to publish.
Audit version 1
SafeJan 4, 2026, 04:27 PM
The skill is documentation-only with examples in SKILL.md and two metadata JSON files. No executable code, network calls, or system access found. Safe to publish.