color-font-skill
78Choose PPT Color and Font Themes
Presentation themes can look inconsistent when colors and fonts are chosen ad hoc. This skill gives ready palettes, design tokens, and font guidance for polished PPT work.
Build WebGL Shader Effects
Real-time shader work often fails from missing math details or WebGL2 differences. This skill gives structured GLSL techniques, adaptation rules, and debugging guidance.
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Review the Skillstore skill "shader-dev" from https://skillstore.io/skills/minimax-ai-shader-dev.md and its manifest at https://skillstore.io/api/skills/minimax-ai-shader-dev/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.Your Agent should still show its plan and request any confirmation required by the security policy.
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Using "shader-dev". Create a raymarched glass orb scene with soft shadows and bloom.
Expected outcome:
Using "shader-dev". Port a ShaderToy fluid effect into a standalone browser page.
Expected outcome:
Using "shader-dev". Improve a procedural terrain shader that looks repetitive.
Expected outcome:
The static findings are false positives caused by Markdown examples, GLSL shader terminology, vector swizzles, fixed browser fallback snippets, and relative reference links. No prompt injection, exfiltration intent, unsafe command execution, live filesystem access, or network behavior was found in the reviewed content.
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https://skillstore.io/skills/minimax-ai-shader-dev/audits/5?utm_source=security_passport&utm_medium=share&utm_campaign=versioned_report[](https://skillstore.io/skills/minimax-ai-shader-dev?utm_source=security_passport_badge)<a href="https://skillstore.io/skills/minimax-ai-shader-dev?utm_source=security_passport_badge"><img src="https://skillstore.io/badges/skills/minimax-ai-shader-dev/security.svg" alt="Skillstore security assessment" loading="lazy"></a><iframe src="https://skillstore.io/embed/skills/minimax-ai-shader-dev.html" title="Skillstore Security Assessment" sandbox="allow-popups allow-popups-to-escape-sandbox" loading="lazy" referrerpolicy="no-referrer" width="420" height="180"></iframe>MiniMax-AI. (2026). shader-dev security audit report (audit version 5) [Author version 1.0]. Skillstore. https://skillstore.io/skills/minimax-ai-shader-dev/audits/5@techreport{minimax-ai-minimax-ai-shader-dev-2026,
author = {MiniMax-AI},
title = {shader-dev security audit report (audit version 5)},
institution = {Skillstore},
year = {2026},
number = {5},
url = {https://skillstore.io/skills/minimax-ai-shader-dev/audits/5},
note = {Author version 1.0}
}cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "shader-dev security audit report (audit version 5)"
version: "1.0"
type: report
authors:
- name: "MiniMax-AI"
date-released: "2026-07-06"
url: "https://skillstore.io/skills/minimax-ai-shader-dev/audits/5"
identifiers:
- type: other
value: "skillstore:minimax-ai-shader-dev:audit:5"
description: "Skillstore immutable audit report identifier"
Create raymarched SDF scenes, fractals, procedural patterns, and stylized visual effects from text requirements.
Draft WebGL2 water, terrain, particles, lighting, shadows, bloom, and camera effects for interactive projects.
Adapt ShaderToy conventions to standalone WebGL2 pages and avoid common compile and runtime failures.
Create a simple WebGL2 fragment shader concept for a procedural animated background. Use one primary technique and include setup notes.
Adapt a ShaderToy-style effect to standalone WebGL2. Include the required uniform mapping, main wrapper, and likely compile pitfalls.
Design a real-time scene that combines SDF geometry, soft shadows, ambient occlusion, atmospheric fog, and tone mapping. Keep performance practical.
Review a slow or blank WebGL2 shader workflow. Identify likely causes, performance risks, and visual debugging outputs to isolate the problem.
Author
MiniMax-AILicense
MIT
Author version
v1.0
Skillstore revision
r1
Version notice
The author-declared version is not valid SemVer.
Ref
b8ca75d2c0a7e7102978993058777d82b8ab2610
Maintenance freshness
7/18/2026
Usage
3 downloads ยท 163 views
File structure
๐ reference/
๐ ambient-occlusion.md
๐ anti-aliasing.md
๐ atmospheric-scattering.md
๐ camera-effects.md
๐ cellular-automata.md
๐ color-palette.md
๐ csg-boolean-operations.md
๐ domain-repetition.md
๐ domain-warping.md
๐ fluid-simulation.md
๐ fractal-rendering.md
๐ lighting-model.md
๐ matrix-transform.md
๐ multipass-buffer.md
๐ normal-estimation.md
๐ particle-system.md
๐ path-tracing-gi.md
๐ post-processing.md
๐ procedural-noise.md
๐ ray-marching.md
๐ sdf-2d.md
๐ sdf-3d.md
๐ sdf-tricks.md
๐ shadow-techniques.md
๐ sound-synthesis.md
๐ terrain-rendering.md
๐ texture-mapping-advanced.md
๐ texture-sampling.md
๐ voronoi-cellular-noise.md
๐ voxel-rendering.md
๐ water-ocean.md
๐ webgl-pitfalls.md
๐ techniques/
๐ ambient-occlusion.md
๐ anti-aliasing.md
๐ atmospheric-scattering.md
๐ camera-effects.md
๐ cellular-automata.md
๐ color-palette.md
๐ csg-boolean-operations.md
๐ domain-repetition.md
๐ domain-warping.md
๐ fluid-simulation.md
๐ fractal-rendering.md
๐ lighting-model.md
๐ matrix-transform.md
๐ multipass-buffer.md
๐ normal-estimation.md
๐ particle-system.md
๐ path-tracing-gi.md
๐ post-processing.md
๐ procedural-noise.md
๐ ray-marching.md
๐ sdf-2d.md
๐ sdf-3d.md
๐ sdf-tricks.md
๐ shadow-techniques.md
๐ sound-synthesis.md
๐ terrain-rendering.md
๐ texture-mapping-advanced.md
๐ texture-sampling.md
๐ voronoi-cellular-noise.md
๐ voxel-rendering.md
๐ water-ocean.md
๐ webgl-pitfalls.md
๐ SKILL.md
Choose PPT Color and Font Themes
Presentation themes can look inconsistent when colors and fonts are chosen ad hoc. This skill gives ready palettes, design tokens, and font guidance for polished PPT work.
Plan polished PowerPoint decks
Large decks often drift in structure, style, and quality during generation. This skill gives Claude, Codex, and Claude Code a repeatable plan for slide types, design rules, compilation, and QA.
Analyze Images with MiniMax Vision
Image-heavy work often needs fast description, OCR, and visual review. This skill routes images to MiniMax vision analysis with focused prompts.
Choose Consistent PPT Design Styles
PPT decks often lose quality when radius, spacing, and component styles drift. This skill provides clear style recipes for consistent slide systems.
Edit PowerPoint Decks Safely
Manual PPTX edits can break layouts, relationships, or XML. This skill gives Claude, Codex, and Claude Code a structured workflow for template-based deck updates.
Build Flutter Apps with Proven Patterns
Flutter projects often need consistent decisions for state, routing, testing, and performance. This skill gives Claude, Codex, and Claude Code practical Flutter guidance drawn from focused reference files.
Build Efficient GLSL Shader Effects
by sickn33
GLSL shader work is hard to structure and optimize. This skill guides shader syntax, uniforms, varyings, vector math, raymarching, and performance choices.
Build Fast, Accessible 3D Web Experiences
by sickn33
Interactive 3D websites often suffer from poor performance, inaccessible controls, and fragile asset pipelines. This skill guides stack selection, scene integration, optimization, loading states, and WebGL fallbacks.
Create Three.js WebGL Experiences
by sickn33
Building browser 3D scenes is error-prone because setup, lighting, controls, and performance must work together. This skill provides practical Three.js patterns for reliable scenes, animations, and interactions.
Animate Three.js Scenes
by cloudai-x
Three.js animation setup can be hard to structure across mixers, clips, bones, and morph targets. This skill gives focused patterns for keyframes, GLTF animations, blending, and procedural motion.
Build Deterministic Three.js HyperFrames Scenes
by heygen-com
Frame-accurate Three.js rendering is hard when scenes depend on wall-clock animation. This skill shows HyperFrames patterns that render from hf-seek time.
Build Three.js Scenes
by CesarAugustusGroB
Creating a clean Three.js scene requires many setup choices. This skill gives Claude, Codex, and Claude Code practical patterns for responsive 3D web apps.