# Create Consistent Pixel Art with Layer

Generated pixel art can have blurred edges, inconsistent palettes, and mismatched animation frames. This skill guides Layer workflows using explicit grids, approved references, and sprite sheet tools.

## Install

```bash
npx skillstore add layerai/layer-pixel-art
```

## Metadata

- Status: approved
- Slug: layerai-layer-pixel-art
- Skillstore revision: r1
- Version status: missing
- Tree hash: 43890f1c990511426247b7cb4f75109f31f210181536addac12a1b37dc7c4c8d
- Author: layerai
- GitHub username: layerai
- License: MIT
- Repository: https://github.com/layerai/skills/tree/315d06db6f760160b26293fd867ac759942e2106/skills/layer-pixel-art
- Ref: 917b36c4a9fc82614af994fdbcf4fa3f113d7b8c
- Supported tools: Claude, Codex, Claude Code
- Audit status: complete
- Agent install advisory: allowed
- Manual install advisory: allowed
- Artifact signature: available
- Audit attestation: unavailable
- Human verification: not\_verified
- Risk factors: external\_commands
- Quality score: 77
- Quality tier: bronze
- Public page: https://skillstore.pages.dev/skills/layerai-layer-pixel-art
- Manifest: https://skillstore.pages.dev/api/skills/layerai-layer-pixel-art/manifest

## Capabilities

- Guide prompts with numeric sprite dimensions, palette counts, color families, and visual eras.
- Specify hard edges, transparent backgrounds, and exclusions for blur, gradients, and anti-aliasing.
- Plan separate animation frames using one approved reference to reduce character drift.
- Guide consistent trained-style references and compatible model selection across animation frames.
- Direct Layer sprite sheet packing and splitting through the tools' declared schemas.
- Route seamless pixel tile requests toward tileability-capable models and texture guidance.

## Use Cases

- Build a Character Walk Cycle: Generate an approved contact pose, create three matching poses, review consistency, and assemble a transparent sprite sheet.
- Prepare Consistent Pixel Icons: Specify dimensions, palette, visual era, and background requirements for a coordinated set of pixel icons.
- Revise an Existing Sprite Frame: Split a sprite sheet into cells, edit the selected frame, and repack the frames after reviewing alignment.

## Prompt Templates

### Create a First Sprite

```
Create a 32x32 pixel art knight with a 16-color palette and transparent background. Exclude blur, gradients, soft shadows, and anti-aliasing.
```

### Review Pixel Quality

```
Review this sprite for blurred edges, anti-aliasing, grid mismatch, and palette drift. Suggest revised Layer prompt constraints before generating a replacement.
```

### Assemble a Walk Cycle

```
Create a four-frame 32x32 walk cycle from my approved contact pose. Reference that pose for every frame, review consistency, then pack the sheet.
```

### Apply a Trained Pixel Style

```
Use my trained pixel style for a four-frame cycle. Keep reference sets, weight, palette, and approved frame constant; omit base_model_id and inspect tool schemas.
```

## Limitations

- Requires access to Layer generation and sprite sheet tools; this skill contains guidance, not their implementations.
- General generation mechanics and detailed tiling guidance depend on sibling skills.
- Generated results still require review; exact pixel grids and frame consistency are not guaranteed.
- Does not provide engine integration, animation playback, or a local pixel editing application.

## Best Practices

- Specify numeric grid dimensions, palette size, color family, visual era, and background before generating.
- Approve one reference frame and reuse it for every remaining animation pose.
- Read tool schemas, review frames together, and regenerate inconsistent frames before packing.

## Anti Patterns

- Requesting an entire sprite sheet in one image generation.
- Chaining each animation frame from the previous frame instead of the approved first frame.
- Omitting pixel dimensions and hard-edge exclusions, then relying on downsampling to repair the result.

## Security Audit

- Audited at: 2026-10-11T14:34:15.268\+00:00
- Summary: All 20 static findings are false positives: Markdown identifiers, a user-requested installation example, and pixel grid terminology do not demonstrate malicious execution or reconnaissance. No evidence found of prompt injection, credential access, or unauthorized data transfer in SKILL.md. External Layer tools and sibling skills are dependencies, not implementations audited here.

## Stats

- Views: 0
- Downloads: 1
- Favorites: 0
- Popularity score: 0
