makepad-skills
Build Native UIs with Makepad
Makepad is a modern UI framework for Rust that combines declarative UI patterns with GPU-accelerated shaders. This skill helps developers set up projects, implement common patterns, work with shaders, and package applications.
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Tester
Utilisation de "makepad-skills". How do I create a button in Makepad?
Résultat attendu:
In Makepad, you create buttons using the widget system. First, import the widgets crate, then define your button in the widget tree with appropriate event handlers for click actions.
Utilisation de "makepad-skills". What is the project structure for a Makepad app?
Résultat attendu:
A typical Makepad project has a src/main.rs, Cargo.toml with makepad dependencies, and separate modules for your widgets and shaders. The Cargo.toml should include makepad-widgets and relevant platform crates.
Utilisation de "makepad-skills". How do I build and run my Makepad application?
Résultat attendu:
Use cargo run from your project directory. Makepad applications compile to native binaries for your target platform. For debug builds use cargo build, for release builds use cargo build --release.
Audit de sécurité
SûrThis skill is a simple markdown documentation file containing only informational content about Makepad UI development. Static scanner flagged hardcoded URLs (lines 4, 22) and weak cryptographic algorithms (lines 3, 20), but both are false positives. URLs are legitimate GitHub repository references in documentation. No cryptographic algorithms exist in the file. No executable code, scripts, network calls, or security-relevant operations are present.
Score de qualité
Ce que vous pouvez construire
Getting Started with Makepad
A developer new to Makepad wants to create their first UI application in Rust.
Implementing Custom Shaders
A developer wants to add GPU-accelerated visual effects to their Makepad application.
Packaging for Distribution
A developer has finished their Makepad app and needs to package it for end users.
Essayez ces prompts
How do I set up a new Makepad project in Rust? What dependencies do I need?
What are the recommended patterns for building declarative UIs in Makepad?
How do I integrate custom shaders into my Makepad application?
My Makepad app is showing this error: [describe error]. How do I fix it?
Bonnes pratiques
- Start with the official Makepad examples to understand the widget system
- Keep your UI logic separate from your shader code for maintainability
- Use the event system for handling user interactions rather than polling
Éviter
- Avoid putting all code in a single file - split widgets into separate modules
- Do not ignore compile errors related to widget trait implementations
- Avoid mixing direct OpenGL calls with Makepad's built-in shader system
Foire aux questions
What is Makepad?
Does this skill write code for me?
What tools do I need to use Makepad?
Can I use Makepad for web applications?
How does Makepad compare to other Rust UI frameworks?
Is Makepad production-ready?
Détails du développeur
Auteur
sickn33Licence
MIT
Dépôt
https://github.com/sickn33/antigravity-awesome-skills/tree/main/web-app/public/skills/makepad-skillsRéf
main
Structure de fichiers
đź“„ SKILL.md