layer-art-direction
Define Art Direction Before Generating Assets
Vague visual briefs lead to inconsistent assets and repeated generation costs. This skill guides style decisions, moodboard comparisons, palette constraints, and storyboard planning before production.
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Review the Skillstore skill "layer-art-direction" from https://skillstore.io/skills/layerai-layer-art-direction.md and its manifest at https://skillstore.io/api/skills/layerai-layer-art-direction/manifest. Verify the artifact. You may proceed after verification, subject to the environment's own policy.Tu Agente debe seguir mostrando su plan y solicitar cualquier confirmación exigida por la política de seguridad.
Recursos legibles por agentes
Usa estos enlaces cuando un agente de IA, crawler o script necesite contexto limpio en vez de leer la página completa.
Pruébalo
Usando "layer-art-direction". We need a retro robot style but have not chosen the look.
Resultado esperado:
- Proposed direction: matte plastic, saturated primary colors, rounded forms, and visible CRT details.
- Moodboard: show the same robot in four rendering styles while holding its silhouette and palette constant.
- Approval: select one rendering style before preparing further assets.
Usando "layer-art-direction". Plan a three-shot trailer about a scout discovering an enemy fortress.
Resultado esperado:
- Beat 1: the scout reaches a ridge; use a medium-wide view at eye level.
- Beat 2: the fortress comes into view; use a wide shot from behind the scout.
- Beat 3: a searchlight reveals the scout; use a close view to establish the immediate threat.
- Prepare three separate panel images with the approved reference anchor, then hand them off for image-to-video animation.
Auditoría de seguridad
SeguroAll nine static findings are false positives caused by Markdown inline code, not Ruby or shell execution. The installation example asks the user to install a missing sibling skill rather than directing unattended execution. No evidence found of prompt injection, credential access, or data exfiltration in SKILL.md.
Factores de riesgo
⚙️ Comandos externos (9)
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Cita APA
layerai. (2026). layer-art-direction security audit report (audit version 1) [Author version unspecified]. Skillstore. https://skillstore.io/skills/layerai-layer-art-direction/audits/1Cita BibTeX
@techreport{layerai-layerai-layer-art-direction-2026,
author = {layerai},
title = {layer-art-direction security audit report (audit version 1)},
institution = {Skillstore},
year = {2026},
number = {1},
url = {https://skillstore.io/skills/layerai-layer-art-direction/audits/1},
note = {Author version unspecified}
}CITATION.cff
cff-version: 1.2.0
message: "If you use this Skill, cite its author and this versioned security audit report."
title: "layer-art-direction security audit report (audit version 1)"
version: "unspecified"
type: report
authors:
- name: "layerai"
date-released: "2026-10-11"
url: "https://skillstore.io/skills/layerai-layer-art-direction/audits/1"
identifiers:
- type: other
value: "skillstore:layerai-layer-art-direction:audit:1"
description: "Skillstore immutable audit report identifier"
Puntuación de Skillstore
Por qué esta puntuación Confianza de la evidencia: MedioLo que puedes crear
Establish a Game Asset Style
Compare rendering styles for one hero prop, then define a shared palette and reference anchor for subsequent assets.
Plan an Advertising Storyboard
Write advancing narrative beats and specify framing for each panel before preparing separate images for animation.
Clarify a Client Visual Brief
Translate broad style labels into concrete visual choices and present a focused moodboard for client approval.
Prueba estos prompts
My brief is [brief], and the desired style is [style word]. Ask about tone, then propose concrete production terms for approval.
Plan four moodboard directions for [subject]. Vary only [visual axis], preserve [palette], and describe the approval decision before generation.
For [game scene], define a constrained palette, gameplay value contrast, camera height, and shot distance. Keep [team colors] consistent across assets.
Plan a trailer for [game] using [approved direction]. Write advancing beats, separate storyboard panels, reference continuity, and handoffs for animation and assembly.
Mejores prácticas
- Confirm concrete style terms and approve a direction before generating assets at volume.
- Change one moodboard axis at a time and retain the selected image as a reference anchor.
- Write advancing story beats first and create separate panels when each will become a video shot.
Evitar
- Passing vague labels such as realistic or retro into prompts without defining their visual markers.
- Changing subject, palette, and rendering style together in a comparison moodboard.
- Relying only on hue differences to distinguish gameplay-critical elements.
Preguntas frecuentes
Does this skill generate images by itself?
Which AI tools are listed as supported?
What should a moodboard compare?
When should storyboard panels be separate images?
How does the skill address color readability?
What happens when a related skill is missing?
Detalles del desarrollador
Autor
layeraiLicencia
MIT
Revisión de Skillstore
r1
Aviso de versión
El autor no declaró una versión.
Repositorio
https://github.com/layerai/skills/tree/315d06db6f760160b26293fd867ac759942e2106/skills/layer-art-directionRef.
7384f00fd76fb1373a81f07166d29fa86886638a
Actualidad del mantenimiento
11/10/2026
Uso
0 descargas · 0 vistas
Estructura de archivos
📄 SKILL.md